.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > RealBot > General Forum
General Forum Follow progress, give suggestions, reply to bug report threads here.

Reply
 
Thread Tools
Can realbots disarm the bomb?
Old
  (#1)
maxthx
Guest
 
Status:
Posts: n/a
Default Can realbots disarm the bomb? - 26-02-2004

Hey i am runnig Cs 1.6 Dedicated server with Realbots ,newest version. and a bunch of amx mods + warcraft3 mod. it runs fine but can the bots disarm the bomb ? ,i think that terrorist bots plant the bomss all most every time fine. but the Counter-Terrorist bots finds the boms ,but just sits near the boms and not defruseing the bomb.

MAXTHX
  
Reply With Quote
Re: Can realbots disarm the bomb?
Old
  (#2)
V or 'Tex
Member
 
Status: Offline
Posts: 121
Join Date: Feb 2004
Default Re: Can realbots disarm the bomb? - 26-02-2004

Play with the bots, and use "Realbot debug noshoot 1"

Then, when a terrorist plants a bomb, disarm it yourself. DO NOT kill any terrorists or counter terrorists before that occurs.

To manage this, the best method is to join your server and rcon in. Then kick all Terrorists (realbot remove 31 1) and join the terrorist team. Make sure team balance isnt on, and make your server hidden so nobody screws it up. With all the counter terrorist bots still on, plant the bomb in alternating bomb locations on each map in your cycle. This will teach the bots where to check for the bomb, as each one starts to defuse, kill it. That way when another bot defuses, it should add another entry or 'reinforce' where the bombs are usually planted.

One BIG issue with realbot is that the bomb detection code is extremely poor, as the bots wont hear it or see it unless they are within a few times the ability to +Use on it.

When Stefan releases WIP#9.5 expect HUGE inscreases in how realistic the bots are. Hopefully unsuccesful-node connections will be fixed... In Aztec the terrorists like to fall off the bridge and then try to jump back on. Not the best strategy. I suppose if about 20 of em fell they might climb up there.
  
Reply With Quote
Re: Can realbots disarm the bomb?
Old
  (#3)
Eskimo
Guest
 
Status:
Posts: n/a
Default Re: Can realbots disarm the bomb? - 28-05-2004

i have a problem with the CT bots after the bomb has been planted. the CT's find the bomb site where the bomb is planted, but they walk in about 3 feet then stop. wtf? they stay there the whole time until the bomb detonates. then they run in. i also saw that they will only go in if the bomb planter is dead. the bomb planter sits right on top of the bomb after he plants it behind a box. this is on dust by the way. if they actually go in the bomb site, they diffuse it fine. can any1 help me?
  
Reply With Quote
Re: Can realbots disarm the bomb?
Old
  (#4)
stefanhendriks
RealBot Author
 
stefanhendriks's Avatar
 
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
Default Re: Can realbots disarm the bomb? - 28-05-2004

some issues mentioned (hearing the bomb) are already handled in the latest source. You should grab a DLL from one of the topics here, or compile it yourself.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Reply With Quote
Re: Can realbots disarm the bomb?
Old
  (#5)
Eskimo
Guest
 
Status:
Posts: n/a
Default Re: Can realbots disarm the bomb? - 28-05-2004

its not the problem of hearing the bomb (they go to the correct site) but then they freeze and do nothing right inside the bomb area. if they go into the bomb area all the way (which is almost never) then they diffuse it fine
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com