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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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more waypoints (thx)
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person135
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Default more waypoints (thx) - 03-10-2006

Hey I have another waypoint that has lots of errors that hopefully someone can help me edit. This map is de_boatseason, which is a pretty complicated map. All I need is for all the bots to be able to operate boats and stuff (is it possible for bots to operate the boats well?). If it's too complicated, then...don't do it...I can make the other waypoints for walking around in the water and swimming and stuff.

de_boatseason is actually an interesting map. It would be great if bots could play it. Oh and if you can't get the hostages onto the boat and across the water to the rescue point, you're not the only one. I've tried it for half an hour and couldn't get the hostages there. But I got one of the hostages across by pushing him through water. XD

I've attached the waypoint and the map.
Attached Files
File Type: zip de_boatseason.zip (351.6 KB, 362 views)
File Type: zip de_boatseason(2).zip (38.6 KB, 346 views)
  
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Re: more waypoints (thx)
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Ancient
PodBot MM's Laziest Waypointer
 
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Default Re: more waypoints (thx) - 03-10-2006

I have seen maps like air_fight2 and this and some vehical maps that require a user or bot to use a boat car/truck or an air plane, and I haven't seen any waypoints that would allow them to do so;
(There is no tutorial on that kind of stuff, and I've tried somethings that failed);


echo ('Next time besure to use the waypoint forum / Podbot mm /2.6 when requesting waypoints');


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Re: more waypoints (thx)
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KWo
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Default Re: more waypoints (thx) - 03-10-2006

Yes. Ancient was thinking about that forum. It's podbot mm forum (the name podbot mm 2.6 is no longer used).
Bots aren't driving any vehicles. The only thing they can "use" are doors if they need to be used to open, buttons, hostages.
  
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Re: more waypoints (thx)
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person135
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Default Re: more waypoints (thx) - 03-10-2006

Oh that sucks, and next time I'll post in the waypoint forum.
  
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