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mean_cs16, metamod and podbot26_mm
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mrbuilder
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Default mean_cs16, metamod and podbot26_mm - 07-08-2004

Hi Guys,

I've installed all current programs including metamod. The bots load but shortly thereafter crash. Mean is in the liblist.gam and metamod is in the addons dir with the podbot plugin. I've visited a few forums and they where using the term "hooking"? Perhap you can explain.

For now i've removed meanbot and i'm just running meta with the podbot plugin. This configuration works but of course these bots are poor.

What is the command line you should be using from the shortcut?

I did notice that the waypoint system is intact. I have well over 3000+ waypoints I've collected over the years.

Could you please post all of the current meanbot commands and any new or changed podbot commands.

Thank you!

[KAC]Target_Pratice
  
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Re: mean_cs16, metamod and podbot26_mm
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botmeister
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Default Re: mean_cs16, metamod and podbot26_mm - 08-08-2004

The latest version (and a few versions back from that) of podbot mm stopped working with mEAn as you are describing. I'm using an old version of podpot mm. Unfortunately I cannot say for sure what release I'm using, but the source files were last compiled on 2004-04-09.

All the latest commands are included in the last release archive. Also, the source code was released in case you did not know this.

If I can find the time, I'll try and figure out why podbot under mEAn is crashing.


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Thank you
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mrbuilder
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Default Thank you - 08-08-2004

Thank you for the reply botmeister.

I'll look for the older version and start there.

Thank you again.

[KAC]Target_Pratice
  
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Re: mean_cs16, metamod and podbot26_mm
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sPlOrYgOn
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Default Re: mean_cs16, metamod and podbot26_mm - 20-09-2004

I'll try to find out what is causing podbot to not work with meanmod when I get the time.
bump
  
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Re: mean_cs16, metamod and podbot26_mm
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botmeister
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Default Re: mean_cs16, metamod and podbot26_mm - 24-09-2004

That would be great. All I need is to know as a first step is what is causing POD to crash. I figure there's something that mEAn is changing in a shared structure that pod uses that is causing the crash.


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Re: mean_cs16, metamod and podbot26_mm
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sPlOrYgOn
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Default Re: mean_cs16, metamod and podbot26_mm - 24-09-2004

for some reason when I use pod and mean together they don't crash..
or maybe it only crashes on dedicated servers..
at first it kept kicking the bots cuz the readme didn't say it had podbot_mm... so I put the bot as podbot..
and it kept kicking the bots for no reason but once i changed it to podbot_mm it worked just fine..
I still don't know the full functionality of meanmod so maybe something he uses in meanmod causes crash..
  
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Re: mean_cs16, metamod and podbot26_mm
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botmeister
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Default Re: mean_cs16, metamod and podbot26_mm - 24-09-2004

If you use the default settings (which is to not do anything with the configs after install) then as soon as the firt bot is added by mEAn it crashes.

Normally, you'd load mean up first, then have mean load metamod up next. If you have metamod load first, then some mean functions won't work.

BTW take a look at the whatsnew.txt file for all the latest commands and settings:

Version 5.50.11 Build 20040119.00 (WIP)
* Added support for podbot_mm.dll
Use the following start up argument:
+localinfo mbotmod podbot_mm
You must load the mEAn dll from liblist.gam, then have mEAn load metamod. Metamod will load podbot_mm.dll from its plugin.ini file.


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Re: mean_cs16, metamod and podbot26_mm
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sPlOrYgOn
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Default Re: mean_cs16, metamod and podbot26_mm - 30-09-2004

I think I have an old version of mean..
I dled the zip version then replaced with beta dll but didn't read the whatsnew.txt in the beta zip 9_9
now all I have to do is figure out how to make meanmod load metamod
[edit]
okay I found the source of the problem..
it's in the podbot's ClientCommand()
here's a log of the commands it hooks up before the crash..
Quote:
SpLoRyGoN VModEnable 1
SpLoRyGoN specmode 2
SpLoRyGoN collectexperience on
SpLoRyGoN botvotekick on
SpLoRyGoN menuselect 5
SpLoRyGoN menuselect 5
SpLoRyGoN podbotmenu
SpLoRyGoN menuselect 1
SpLoRyGoN VModEnable 1
[P*D]Charlie Sheen (100) buy (null) (null) (null) (null) (null) (null)
I'm thinking meanmod sends that last one.. it's the one that causes the crash..
I'll just change a few things.. to stop it from crashing but could you do something about those nulls? all those other commands don't have them..
[/edit]
[edit2]
those nulls crash snprintf, sprintf, strncpy, and strcpy....
looks like I'll have to do some checks first..
[/edit2]

Last edited by sPlOrYgOn; 30-09-2004 at 05:38..
  
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Re: mean_cs16, metamod and podbot26_mm
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botmeister
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Default Re: mean_cs16, metamod and podbot26_mm - 01-10-2004

[P*D]Charlie Sheen (100) buy (null) (null) (null) (null) (null) (null)

I need to get my head wrapped around what you have discovered with some discussion and questions.

You say the above line, is from podbots client command. Do the nulls represent arguments for the "buy" command?

NOTE: By default, mean will attempt to force the bots to buy the best possible weapon, so I suggest that you turn the weapon buying off with this command

m_useweaponrank off

These cvars should be "off" by default, but check anyway and turn off any that are on:

m_botsbuydefusekit off
m_botsbuyhenade off
m_botsbuyflashnade off
m_botsbuysmokenade off


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Re: mean_cs16, metamod and podbot26_mm
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botmeister
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Default Re: mean_cs16, metamod and podbot26_mm - 01-10-2004

Quote:
I think I have an old version of mean..
Are you saying it worked with an old version of mean? If so, then can you tell me what version worked?

I know that I made the code work for both cs 1.5 and cs 1.6 and the main differences between the two was with the weapon buying system. The menus between 1.5 and 1.6 are different and so are some of the weapons. It is possible that I slipped up the code somewhere and the Cs 1.5 code got mixed up with the CS 1.6 code.


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