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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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Waypoints for de_rock or de_rock_b2
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Default Waypoints for de_rock or de_rock_b2 - 12-09-2004

Anyone have waypoints for these maps for PODBot? This would complete all the maps currently on my lan server.

Thanks in advance!
  
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Re: Waypoints for de_rock or de_rock_b2
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>BKA< T Wrecks
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Default Re: Waypoints for de_rock or de_rock_b2 - 12-09-2004

If you mean for PODBot 2.6mm, try this one.

Keep in mind that there are many tricky passages due to func_breakables, among others that steel door near CT spawn that needs to be shot open. I'm glad I made bots use most of these passages at all, but from time to time you may see some bots having problems. Oh well, just see for yourself...
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File Type: zip pb26mm_wp_de_rock.zip (18.8 KB, 378 views)



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
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Re: Waypoints for de_rock or de_rock_b2
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biohazerd87
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Default Re: Waypoints for de_rock or de_rock_b2 - 13-09-2004

bleh, i feel usless, i haven't waypointed a map in soooooo long... my talent is probly lost, that is if i had any lol... bleh i hate school... wtf am i talking about ???
  
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Re: Waypoints for de_rock or de_rock_b2
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Default Re: Waypoints for de_rock or de_rock_b2 - 13-09-2004

Thanks again T Wrecks! I'm going to load it up tonight and check it out. I'll let you know how the bots perform.
  
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Re: Waypoints for de_rock or de_rock_b2
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Default Re: Waypoints for de_rock or de_rock_b2 - 13-09-2004

Hey T Wrecks, I loaded the pwf on the server and it crashed the server with an error saying it caused an error in podbot (yes, I do have 2.6mm).

Since the map on my server is de_rock_b2 I assumed the pwf for de_rock would work on this map also. I renamed the file you gave me to de_rock_b2. Any thoughts on this? Do you think I need a file just for de_rock_b2? If that is the case I will just load de_rock instead of b2 and make it easy on you and me!

Last edited by Headshot; 13-09-2004 at 04:29..
  
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Re: Waypoints for de_rock or de_rock_b2
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Default Re: Waypoints for de_rock or de_rock_b2 - 13-09-2004

NM, T Wrecks after further playing around I answered my own question. de_rock and de_rock_b2 pwf's are not compatible. Thanks again for getting the de_rock waypoint.
  
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Re: Waypoints for de_rock or de_rock_b2
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>BKA< T Wrecks
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Default Re: Waypoints for de_rock or de_rock_b2 - 13-09-2004

I didn't even know that there was a beta of de_rock still floating around (because I suppose that the "_b2" indicates that it's the second beta of de_rock). I've never seen it, though, and my pwf is for the final version; my bsp is dated from Mar, 9, 2002. And I can't remember my WPs to crash on that one. Then again, I haven't checked for some time...

Oh, and btw.: Why did you triple post? According to the time stamps of each of the replies, you could have edited the second and third reply into the first one instead - or did the "edit" button not show?



LMAO @ biohazerd... Aw, c'me on... you almost make me cry...



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.


Last edited by >BKA< T Wrecks; 13-09-2004 at 11:56..
  
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Re: Waypoints for de_rock or de_rock_b2
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Default Re: Waypoints for de_rock or de_rock_b2 - 13-09-2004

LOL, never thought about just editing the second post! Oh well, it was late, I was tired, that's my story and I'm stickin' to it. ???
  
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Re: Waypoints for de_rock or de_rock_b2
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>BKA< T Wrecks
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Default Re: Waypoints for de_rock or de_rock_b2 - 14-09-2004

LOL, sounds like "I was young and needed the money"...



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
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