I got this too:
] meta info 2
name: RealBot
desc: RealBot
status: running
action: none
filename: realbot/dll/realbot_mm.dll
file: realbot_mm.dll
pathname: c:/program files/steam/steamapps/gotpika@hotmail.com/dedicated server/cstrike/realbot/dll/realbot_mm.dll
index: 2
source: ini file
loadable: at server startup
unloadable: at any time
version: 2.0
date: 30/31/2003
author: Stefan Hendriks
url:
http://realbot.bots-united.com/
logtag: REALBOT
last loaded: Thu Jan 01 12:35:56 2004
DLLAPI functions:
GameDLLInit
DispatchSpawn
ClientConnect
ClientDisconnect
ClientPutInServer
ClientCommand
StartFrame
7 functions (dllapi)
No DLLAPI-Post functions.
No NEWAPI functions.
No NEWAPI-Post functions.
Engine functions:
ChangeLevel
FindEntityByString
RemoveEntity
engClientCommand
MessageBegin
MessageEnd
WriteByte
WriteChar
WriteShort
WriteLong
WriteAngle
WriteCoord
WriteString
WriteEntity
ClientPrintf
Cmd_Args
Cmd_Argv
Cmd_Argc
SetClientMaxspeed
GetPlayerUserId
20 functions (engine)
No Engine-Post functions.
Registered commands:
rbds
1 commands
Registered cvars: float value string value
rbds 0.000000
1 cvars
I was wondering if we use rcon commands with client. And we also just enter that in the console??
Also, does anyone experience slowdown when the console is opened in CS1.6?