View Single Post
Re: Working on a game...
Old
  (#28)
Rick
Council Member
 
Rick's Avatar
 
Status: Offline
Posts: 690
Join Date: Dec 2003
Location: Holland
Default Re: Working on a game... - 22-09-2006

Quote:
edit2 -- no, I was wrong! turns out constraints on node spatial size were causing an unbalanced tree. Different algorithm using square roots allows tighter constraints and (I think...) a better tree, resulting in a load time of about 2s now.
Cool
Don't hesitate on screenies ...
  
Reply With Quote