Re: Working on a game... -
06-07-2006
Still working on those darned boxes. I've decided to have physics being heavily integrated into the engine - I have the theory that physics hardware can deal with the extra calculations. I think that rather than using such hardware for lots of particles, etc, I'd rather have more user interaction with a scene - for example, in a forest, I'd like to be able to shoot branches down and stuff.
Anyway, when I work on things, I'll keep the updated here.
|