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Re: construct <func_constructible> eats dynamite
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CrapShoot
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Default Re: construct <func_constructible> eats dynamite - 11-08-2009

good find. it looks like the HandleEntsThatBlockConstructible function in g_weapon.c is what does it. setting mins / maxs to lower numbers when creating those ents may help in addition to moving those things away from all TOI's.
  
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