Sandbot v0.4.2 has been released!
Mirrors
ModDB:
http://www.moddb.com/mods/sandbot/do...s/sandbot-v042
Bots United:
http://filebase.bots-united.com/inde...ct=view&id=477
Changelog
- [All] Made bot_skill a cvar which dynamically changes a bot's skill.
- [All] Fixed bots attacking bots that had been kicked.
- [All] Bots will now be removed if the quota exceeds the bot_count cvar.
- [All] Enabled debug logging in release builds with bot_log_level cvar.
- [Windows] Sandbot no longer breaks level transitions in single player (thanks shardthefox200@ModDB).
- [Opposing Force] Made bots less likely to get distracted by enemies when they have the flag in CTF.
- [Natural Selection] Fixed crash in Classic mode when a gorge checked if it should build a resource tower.
- [Natural Selection] Fixed bots doing the opposite of what they should when approaching unbuilt resource towers in Classic mode.
Tagged release is available at
https://github.com/tschumann/sandbot...ses/tag/v0.4.2