Thread: Waypointing
View Single Post
Re: Waypointing
Old
  (#29)
Ghoul
Moderator
 
Status: Offline
Posts: 56
Join Date: Jul 2004
Location: Michigan
Default Re: Waypointing - 12-12-2004

The way weapons are handled for the bots should make it so even if some ranges are overlapping (and a lot of them do, there's no reason a bot shouldn't use a colt at 100 units or a shotgun at 100 units) the weapon to be used is chosen by priority. Each weapon has a priority value (which can be changed if you want), 0 - whatever, 0 being the best (which is the brief case).

This is the case in both HLDM and S&I, and HLDM can run for hours on end fine. It's really confusing me. :-/
  
Reply With Quote