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Re: progress
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tschumann
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Join Date: Apr 2011
Location: Australia
Default Re: progress - 04-11-2017

Okay, it looks like you're running from HLDS rather than Steam itself? I've been looking into debugging with Steam and it looks like a mess. Looks like it worked at one point (http://steamcommunity.com/app/221410...3757387624740/) but GAME_DEBUGGER is no longer in steam.sh, so that's no good. On the plus side Steam seems to generate minidumps regardless of OS settings but of course gdb can't load minidumps. There's a tool called minidump-2-core that's part of google-breakpad but it's not in any mirror that I can find, so my only option is to clone and build (which I'd like to avoid).
How easy is it to set up HLDS, get it running and generate a crash dump?

Also, I got a similar crash to you with v0.4.1 (couldn't find Bot::GetSkill) which I fixed with https://github.com/tschumann/sandbot...e2d34c45245bf2 - I don't know a whole lot about C++ constructors etc but it seems to work fine on Windows. Possibly a gcc flag?
  
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