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Re: breakable objects
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KWo
Developer of PODBot mm
 
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Posts: 3,425
Join Date: Apr 2004
Default Re: breakable objects - 19-07-2010

More than likely You have found a bug...
The bot should destroy the breakable everytime if it is existing somewhere in the path between 2 waypoints the bot goes. Another case the bot destroys breakable obstacles is - if he realized he got stuck - the he is trying to find the breakable around him to destrouy it - so it should unstuck him.
There is also a certain distance the bot is reacting to breakables in (120 units).
  
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