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Re: breakout_et_b2 navigation
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enigma1
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Posts: 58
Join Date: Dec 2007
Default Re: breakout_et_b2 navigation - 16-04-2008

Hello,

I updated the et_breakout_b2.zip to include the changes for the spawn from 420Blunt's code. I also did few other fixes, one is present with the original .script file where the quotes of the announce CP built message weren't properly set.

Have a look let me know if see any problems. The new file is under the same link posted originally.

Tom, yes there is a repair mg command that can be set but what is the event/trigger when the mg is damaged. (for fixed mgs not constructible ones). At least I could experiment a bit if it happens to know how to trigger the event for the damage case.

Thanks
CK-Chaos
  
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