Thread: Recast / Detour
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Re: Recast / Detour
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The Storm
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Default Re: Recast / Detour - 07-07-2015

Are you sure of that? I think that in the BSP data you should have flag like SOLID_BSP or something. From what I see the engine does not set this flag but the HLSDK itself, so it should be read directly from the BSP.

Edit: Also from this old post of PMB - http://forums.bots-united.com/showthread.php?t=1226 he says that the mappers are responsible for the flag, so a little bit of research will be good. Just dump out the entity properties out of the BSP data - one from cs_747 and one from cs_militia and compare them to see what makes them solid.

Last edited by The Storm; 07-07-2015 at 19:19..
  
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