Heyyo,
option #1
To explain better I'll say that this template will feature bots that work, realize the team's objectives and all, but don't shoot at enemies. Still no combat code. It took much time to get to this little result because I wrote the code in such a way that it is now very portable among different game engines. My idea is also to propose this concept as a candidate for a portable slab for the United Bot. I'll have no trouble at all, I suppose, to have it to work in HLČ.