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Re: de_train_b2 for CS:Source!
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dead bwoy
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Default Re: de_train_b2 for CS:Source! - 14-01-2005

@PMB:
I agree with the model issue, but have not yet looked into it yet myself. I'm hoping that yes, I can recompile those traincar models at a smaller scale! Has anyone messed around with Softimage | XSI EXP yet?

@ Sluggo on the sniper spot issue...
In defense, if a T can plant the bomb there, he can then get up there and camp and not be hurt. I think it'll really come down to a playtest! Not having any bots for source yet, I havn't been able to test it with other players yet. I think it may be tested out on a Gamers Coalition Public server today based here in Ohio, USA. I'll let you know here when it's on and I'll let you know how it went.
The layout and flow of the map is very important, as I've made a couple changes, and it's important to get this right before I add all the detail to the map.
Thanks,
- DEAD
  
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