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Bogus entitiy destruction at startup time - Fritzbot RTCW
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craigII
Old Member (aka Craig)
 
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Posts: 6
Join Date: Nov 2009
Location: uk
Default Bogus entitiy destruction at startup time - Fritzbot RTCW - 08-11-2009

Crapshoot, thanks for the reply.

The problem is definitely due to fritzbot triggering off some of the objective func_explosives (death) at map start time.

I played about with the entity keys, map order, and now have managed to skupper it even further.!
:-o

Now 3 of the 4 don't work.!

But I have no idea why the lone one works, or the others don't.

The 3 func_explosives with problems all trigger smoke, effects, relays, delays, func_static rubble etc..

But so does the one that works, plus a dozen other non-objective ones.
So I don't know what gives.

If anyone is in contact with Mal these days, could you ask him what the criteria is for entity death triggering at startup?

It seems a pretty crux piece of information, and I can't imagine why my map is having these problems, other than it is a big, and complex map with a lot of special effects.

But I've made several mp maps over the years, and waypointed a lot of fritzbot maps, and never had this happen before.

It will be worth fixing, as the map is pretty good. But only if the objectives can be fixed.

Any ideas, greatly appreciated.!!

Craig.
  
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