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Re: Navigation using AABB
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Neoptolemus
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Posts: 93
Join Date: Apr 2012
Default Re: Navigation using AABB - 15-07-2017

I'm still working on getting steering behaviour nice and reliable. The bot still sometimes gets stuck in places it shouldn't, but I should have some decent footage up soon.

I created an obstacle course for the bot to test more demanding movement, and got a nice surprise from it when I let the bot run through it. I had created a narrow walkway suspended over a water tunnel, similar to the screenshot I showed a while ago. The idea was that the bot would drop off the walkway into the water, swim through the tunnel and climb out at the other end, climb a couple of ladders and get to the destination.

Instead, the cheeky bastard dropped off the walkway, landed on the RIM of the water tunnel, carefully walked around the edge and then jumped directly from there to the destination, bypassing the water tunnel and ladders. That was really cool, but unfortunately it was also cheating, so I had to shoot him.
  
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