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Re: Recording player's communications
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Terran
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Join Date: Jan 2004
Default Re: Recording player's communications - 11-02-2004

We've done this back in CS 1.5 days (never tried this with CS 1.6). You had to set "voice_enable 1" during record AND playback, nothing else was required.

A regular player at my server recorded a demo with ingame voice to document the misbehavior of another player - kind of funny :-)
One of my co-admins watched the demo and wondered why we all had so much fun with it - he simply had deactiveted his ingame voice...
  
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