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Re: Fritz Bot v0.50 BETA is released!!!!
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Maleficus
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Default Re: Fritz Bot v0.50 BETA is released!!!! - 03-09-2005

Quote:
Originally Posted by ANFSCD
About the aiming, I can't say I can tell any real difference between the settings, even with nightmare turned on. They take you out in 4-5 shots instantly all the time. Most of the time you can't even see them.
I know that's how it is mostly when playing against "1337" players but sometimes I just wanna fool around and do whatever without beeing killed every 10 seconds, which is why bots are so great. They don't complain no matter what you do.

I can see where you're coming from, trying to make bot behave more human, and I'm all for it. But when a medic is heading towards you and then turns around when he's right next to you and runs off to revive somebody else or something... He's not even beeing shot at. That's just annoying. But maybe that's the intention?

Don't get me wrong. I love this bot. Mostly because it's not human. 9_9

If they were heading towards you to revive, then moved away, theres something else going on then a pathfinding issue, because thats an all or nothing goal. Can you recall the circumstances? Because the bot will stop going to one teammate and hit another for certain reasons (they're closeser, theres an enemy that makes getting you dangerous, etc, etc - they constantly re-evaluate who should be revived first in real time). For some reason, he figured it was best to get the other guy first, and may have gotten in a fight or saw someone that got him in his combat mode that made you get ignored. Its hard to say without seeing it myself. I didn't want them to always be Rambo medics simply because online, not every human is a Rambo medic, some ignore you and do stupid shit (I know, I've played this game and ET online since they both came out ).

However, Denny is right that there was a big code change right there at the end, so some work in tweaking their behavior and choices may be needed again. I didn't have enough time to test the 11th hour code for as long as I wanted.

Aiming: I've never had a hard time with their aim on hard level, but thats prolly because I've been playing so long. Your concern is a valid one: I want everyone to be able to enjoy Fritz. Its something I will check into, and will fix in a patch.


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