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Re: BotAim 2 announced. Best aiming ever.
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@$3.1415rin
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Default Re: BotAim 2 announced. Best aiming ever. - 04-01-2005

that exp log stuff ( or pow, whatever you like ) was just for the framerate compensation, since in my calculation the last results were taken into the calculation the next frame, thus not allowing me to take a simple division. but as I said, I cannot proove that, I can just justify it a bit.

just wanted to say that the idea is the same. dunno about your implementation and formulas, I think you havnt posted anything yet.
the mechanic analogon to my algorithm would look like m x'' + k ( x' - v0 ) + d ( x - x0) = 0 where v0 is wanted velocity and x0 wanted position. then one gets that k^2=4dm for the ideal configuration ( no oscilations ). but to keep things simple in old joebot, i just copied tobias code and made it better/worse whatever.



Last edited by @$3.1415rin; 04-01-2005 at 17:21..
  
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