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Re: Quake II Full Build all setup for .NET
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Whistler
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Default Re: Quake II Full Build all setup for .NET - 16-05-2004

Looks like Id Software just prefer C to C++ - I have just downloaded the Quake3 and Return to Castle Wolfenstein SDK source code and those ones are still written in pure C. (all the files are with ".c" extension)

Also C code (or something like stefan's code, @$3.1415rin's old code or my modified POD code) usually runs faster than C++ code with a lot of classes/virtual functions.

Last edited by Whistler; 16-05-2004 at 05:11..
  
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