Re: United Bot philosophy and roadmap. -
01-04-2004
MoH:AA uses a Quake-like engine so IMO it's no surprise it supports 3rd party bots.
I'm currently scouring the net for info about the BF1942 engine. It's a proprietary engine called "Refractor 2" and there's no official SDK although Dice says they are working on "modding tools". I don't know if modders have the same amount of control on the engine than with the Quake series. It looks like Desert Crisis (?) is a total conversion MOD for BF1942 but I don't know the amount of coding involved.
I hope the Unreal track is not definitely closed yet.
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