Re: CS:S is terrible -
02-11-2005
Heyyo,
It's not just ideal man, try it. You don't even need to do the cl_interp part, just the cl_interpolate 0 that disables client side player model interpolation, which pretty much means letting the hitbox run ahead of the playermodel to allow smooth flowing animations at any pingrates unless they suffer of hideous lag. I've been able to play fine on servers with pings of 130... but after the large usage of hacks I only play with the cpu-hog cssbots... which's ghey, so I really just barely play CSS, maybe to pass a few minutes tops, lol.
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