Thanks for the answer!
I have one more question about duplicating brush models. I've looked into Botman's crossfire sample and found this:
Code:
// Duplicate one of the "button" brush models near the "secret" door...
{
classname/func_wall
model/*24
origin/250 1366 -152
}
// Duplicate another "button" brush model on the other side of the wall
// near the "secret" door...
{
classname/func_wall
model/*31
origin/1044 86 -152
}
So, buttons really are near the secret door, but the origins are somewhere outside the map. I'm a little confused here...
Can someone explain to me how exactly this works. I really need to know this.
Thank you!