Prevent round from starting in MM -
04-11-2009
I've looked through the DLL/Engine notes for MM and it's not clear to me how I would code my MM plugin to prevent rounds from starting.
In my case, all connecting clients are placed on spectators and I want the hlds instance to be long lived by not having rounds end at all.
Do I need to be hooking into system events and superceding the ones related to rounds starting?
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