Okay I have changed from:
Code:
// Needs an Item ?
else if (pBot->iBuyCount < 7)
{
// Care first about buying Armor
if (pBot->iBuyCount == 4)
{
if ((pBot->pEdict->v.armorvalue == 0) && (pBot->bot_money > 650))
{
if (pBot->bot_money > 1000)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 2\n");
else
FakeClientCommand (pEdict, "vesthelm\n");
}
else
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 1\n");
else
FakeClientCommand (pEdict, "vest\n");
}
}
}
// Buy Grenade or Defuse Kit
else
{
if (pBot->bot_money > 300)
{
// If Defusion Map & Counter buy Defusion Kit
if ((g_iMapType & MAP_DE) && (pBot->bot_team == TEAM_CS_COUNTER) && !pBot->b_has_defuse_kit)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 6\n");
else
FakeClientCommand (pEdict, "defuser\n");
}
// Else buy Grenade
else
{
int iGrenadeType = RANDOM_LONG (1, 100);
// Focus on HE Grenades
if (iGrenadeType < 70)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 4\n");
else
FakeClientCommand (pEdict, "hegren\n");
}
else if (iGrenadeType < 90)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 5\n");
else
FakeClientCommand (pEdict, "sgren\n");
}
else if (iGrenadeType < 100)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 3\n");
else
FakeClientCommand (pEdict, "flash\n");
}
}
}
}
to
Code:
// Needs an Item ?
else if (pBot->iBuyCount < 7)
{
// Care first about buying Armor
if (pBot->iBuyCount == 4)
{
if ((pBot->pEdict->v.armorvalue < 80) && (pBot->bot_money > 650))
{
if (pBot->bot_money > 1000)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 2\n");
else
FakeClientCommand (pEdict, "vesthelm\n");
}
else
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 1\n");
else
FakeClientCommand (pEdict, "vest\n");
}
}
}
if (pBot->bot_money > 600)
{
int iGrenadeType = RANDOM_LONG (1, 100);
// Focus on HE Grenades
if (iGrenadeType < 70)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 4\n");
else
FakeClientCommand (pEdict, "hegren\n");
}
else if (iGrenadeType < 90)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 5\n");
else
FakeClientCommand (pEdict, "sgren\n");
}
else if (iGrenadeType < 100)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 3\n");
else
FakeClientCommand (pEdict, "flash\n");
}
}
if (pBot->bot_money > 300)
{
// If Defusion Map & Counter buy Defusion Kit
if ((g_iMapType & MAP_DE) && (pBot->bot_team == TEAM_CS_COUNTER) && !pBot->b_has_defuse_kit)
{
if (g_bIsOldCS15)
FakeClientCommand (pEdict, "buy;menuselect 8;menuselect 6\n");
else
FakeClientCommand (pEdict, "defuser\n");
}
}
Is this what you wanted?