Quote:
Originally Posted by The_Hard_Mission_Guy
I'm coding the AI Engine(C++ DLL) in a way which allows it to be called from anywhere..
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Hmm how actually can be called from everywhere? How you will run that AI from everywhere if the AI don't know what to do with the specific game, the game even will not load it because you need by the game headers to make something like hooking?
Anyway if you are so pro coder of AI you will not have problem to make server-side bot with that AI...