Just for reference ....
Current (working at the moment)
liblist.gam file:
Code:
game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "1"
type "multiplayer_only"
cldll "1"
hlversion "1111"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll "dlls\mp.dll"
gamedll_linux "addons/metamod/dlls/metamod_i386.so"
gamedll_osx "dlls/cs.dylib"
trainmap "tr_1"
edicts "1800"
Previous (presumably something wrong)
liblist.gam file:
Code:
game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "1"
type "multiplayer_only"
cldll "1"
hlversion "1111"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
//
// These lines changed to implement
// Metamod on this server ...
//
//gamedll "dlls\hl.dll"
//gamedll_linux "dlls/hl_i386.so"
gamedll "addons/metamod/dlls/metamod.dll"
gamedll_linux "addons/metamod/dlls/metamod.so"
gamedll "dlls\mp.dll"
gamedll_linux "dlls/cs.so"
gamedll_osx "dlls/cs.dylib"
trainmap "tr_1"
Looks like at some point, I must have had the metamod library named
without the "
_i386" in it.