collision detection is now in! THanks go to ppcol (use google to see wha tit is).
Unlike CS2D at
www.cs2d.com , my players 'slide' when they are blocked only on one axis. This way you can move in those tiny hallways way easier. Yeah!
And ... no noticable fps decrease. Its going well
And ic an use any mask i want to collide. Currently i just do not use a a mask at all. Sort of 'hitboxes' hehe.