A suggestion for the waypointing system -
04-01-2005
Can't believe i didn't think of this before. Would it be possible to set priority numbers on the paths for the waypointing system your developing mal? I don't know if you already got something like this, but it would be awesome to implement, because we can set different priorities for each or certain paths and have the bots go certain ways and such.
You could set it to where before the bot reaches a waypoint it checks the attributes to see if the priority flag is set, checks the number and makes a descision if that path has higher priority or not and selects weither or not to travel that path or a higher priority path. If it see's no priority flag set, then it travels along the path like normal.
Just thought i'd throw this out.
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