Some GrogBot 2.0 info
- GBot 2.0 will most probably be a HL2 bot. Let's just hope that the server plugin interface will get a richer entity handling API soon.
- It will be a multi-mod bot (PVK2, HL2DM...)
- It may even become engine-independent, that would mean it could support a few HL1 mods too, for example. This is very questionable though.
- I'm trying to make it much more realistic in movement and aiming than the old GrogBot was. The A* pathfinder allows some tactical pathfinding to be done. (The safest route for example)
This project will surely eat a lot of time and as I'm in the PVK2 team... Well, just don't expect any 2.0 releases soon.
And yes, there surely will be a parrot in PVK2. 8D