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Re: *BUGBUGBUG* affects all HL bots!!!
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botman
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Posts: 280
Join Date: Jan 2004
Location: Plano, TX
Default Re: *BUGBUGBUG* affects all HL bots!!! - 16-01-2004

Are you limiting the sidemove speed to something less than or equal to cl_sidespeed?

Is this in Counter-Strike only or did you try other MODs (Half-Life deathmatch, TFC, etc.)?

I assume you are using valid msec values in pfnRunPlayerMove(), but make sure they are correct otherwise you get weird movement results.

botman
  
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