Re: *BUGBUGBUG* affects all HL bots!!! -
16-01-2004
Are you limiting the sidemove speed to something less than or equal to cl_sidespeed?
Is this in Counter-Strike only or did you try other MODs (Half-Life deathmatch, TFC, etc.)?
I assume you are using valid msec values in pfnRunPlayerMove(), but make sure they are correct otherwise you get weird movement results.
botman
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