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Re: Unreal engine driver communication
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Pierre-Marie Baty
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Default Re: Unreal engine driver communication - 14-04-2004

Quote:
Originally Posted by Lazy
Looks like we'll have to inject some code to get the same result, shouldn't be too hard but the method I use only works on 2K/XP so another set of injection functions will have to be written.
Looks like I missed this part in your post, Lazy.
Could you tell us more ? How do you see things ? I'm a total n00b with code injection, but from what I hear it sounds very promising.



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