Re: waypointing bug -
25-09-2006
Well in deathmatch maps like fy and aim and awp, having the CT and T Important waypoints together. The red and blue one.
But in cs and de, I would recomend using 2 of each waypoints CT and T Important to allow tactics in trying to prevent bombing and Getting hostages out safely.
If you look at waypoints already made for standard maps, you'll probably understand more about waypoints.
[Web Designer][Waypointer][Gamer]
CFE Games Administrator
[CFE]Games.com
[Never Trust the Untrusted]
|