Thread: waypointing bug
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Re: waypointing bug
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Ancient
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Default Re: waypointing bug - 25-09-2006

Well in deathmatch maps like fy and aim and awp, having the CT and T Important waypoints together. The red and blue one.

But in cs and de, I would recomend using 2 of each waypoints CT and T Important to allow tactics in trying to prevent bombing and Getting hostages out safely.
If you look at waypoints already made for standard maps, you'll probably understand more about waypoints.


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