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Sandbot v0.4.1 released
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tschumann
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Default Sandbot v0.4.1 released - 10-09-2017

Sandbot v0.4.1 has been released!

Mirrors
ModDB: http://www.moddb.com/mods/sandbot/do...s/sandbot-v041
Bots United: http://filebase.bots-united.com/inde...ct=view&id=470

Changelog
- [All] Replaced botdonshoot console command with bot_shoot cvar (controls whether bots will shoot at real players).
- [Windows] Updated Windows compiler to Visual Studio 2017 (from Visual Studio 200.
- [Linux] Updated Linux compiler to gcc 6.3.0 (from I'm not sure what - gcc 4.8.2? gcc 4.9.0?).
- [Linux] Added a bunch of extra gcc flags to better optimise the code (thanks RoboCop@Bots United).
- [Linux] Tidied up the Makefile.
- [Linux] Added debug symbol generation to Makefile.
- [Day of Defeat] Bots will now move at walk speed instead of sprinting everywhere.
- [Day of Defeat] Bots will now say when they're reloading.
- [Opposing Force] Added Opposing Force CTF support.
- [Natural Selection] Marine bots will now say when they're reloading.
- [Natural Selection] Marine bots are now slightly less accurate to compensate for the fact their vision isn't reduced in dark areas.

Tagged release is available at https://github.com/tschumann/sandbot...ses/tag/v0.4.1
  
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