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Re: development screenies
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MarD
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Default Re: development screenies - 30-11-2004

Heyyo,

Hmm, well PMB, that RB autowaypointer is apparantly free software, so the source code's there, so you can see how it pulls it off... does someone here with some spare time happen to have tried it? I'm sure if we ask stefan he'll tell us how well it works since it's for his bot. I've tried the "nav_generate" command on CS:S since dead_bwoy said those commands work, and they do, and the autowaypointer for CS:S does a pretty good job, but seems to not like some edges well, like on DE_dust, just above the T's spawnpoint, it seemed to have a hard time realising it's a flat edge, and always slanted them when I tried to use that "nav_generate" command. PMB, it seems in automation, you're ahead of the official CS bot already.


Later-a-much, and LONG LIVE THE D!,
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