Re: Quake II Full Build all setup for .NET -
16-05-2004
Looks like Id Software just prefer C to C++ - I have just downloaded the Quake3 and Return to Castle Wolfenstein SDK source code and those ones are still written in pure C. (all the files are with ".c" extension)
Also C code (or something like stefan's code, @$3.1415rin's old code or my modified POD code) usually runs faster than C++ code with a lot of classes/virtual functions.
Last edited by Whistler; 16-05-2004 at 05:11..
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