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Re: Respawn instead of pb_autokill (if only 1 player on server)
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KWo
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Default Re: Respawn instead of pb_autokill (if only 1 player on server) - 31-03-2009

I think he is rather trying to tell us about the situation:
CSDM is on, last human-player got killed and pb_autokill slayed all bots. But maybe for some reason CSDM doesn't respawn those slayed by pb_autokill bots, but since CSDM developers don't have time to fix that in their code, he is thinking about workaround in pb mm code. Very sorry - but this is not the right way to code anything... Anyway last days I even don't have time to look into pb mm code to think about any new features.
  
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