V3 Build 16c
Since no one complained about new bugs in beta V3 B16c - this version has got now the status "official release". Changelog:
+Bots should aim better farer away targets.
+Bots should better recognize if they can or they cannot hurt their friends while shooting
+Bots should use the knife more often in shorter distances.
+Bots should better try to find the bomb to defuse it (CTs).
+Fixed problem with the lift on as_highrise (the lift with the door) - such lift needs also the special waypointing - the example You can see in
the filebase.
+Added the new cvar pb_skin which forces the usage by bots the specyfied skin (1..4 - forced skin; 0,5 - no forcing) regardless of "pbb add" or "pb fillserver" parameters
+Added support for pickuping weapons created by CSDM 2.x (by BAILOPAN) in item mode.
Note:
Some people were complaining if the bots shoot through the walls too much often and too much precisly. You can go to the botskill.cfg file to edit parameters:
HEAR_SHOOTTHRU 100 (lower down this on corresponding skill level)
SEEN_SHOOTTHRU 100 (lower down this on corresponding skill level)
and
AIM_OFFS_X,Y,Z - they are responsible for accuracy.
or You can disable the shoot through walls at all by the parameter in podbot.cfg:
pb_shootthruwalls 0 (default is 1)