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Re: hehehehe
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stefanhendriks
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Location: Netherlands
Default Re: hehehehe - 03-12-2004

ok. I am fiddling around with it. I removed interface.cpp just to see what happens with compiling:

Quote:
Deleting intermediate files and output files for project 'cstrike - Win32 Release'.
--------------------Configuration: cstrike - Win32 Release--------------------
Compiling resources...
Compiling...
bmpfile.cpp
dxffile.cpp
mapdata.cpp
pathmachine.cpp
console.cpp
display.cpp
lrand.cpp
math.cpp
mfile.cpp
util.cpp
bot.cpp
bot_body.cpp
bot_chat.cpp
bot_cognition.cpp
bot_combat.cpp
bot_ears.cpp
bot_eyes.cpp
bot_navigation.cpp
bot_start.cpp
weapons.cpp
Updating resources...
makeres wordt niet herkend als een interne
of externe opdracht, programma of batchbestand.
Linking...
racc.def : error LNK2001: unresolved external symbol GiveFnptrsToDll
.\Release/racc.lib : fatal error LNK1120: 1 unresolved externals
LINK : fatal error LNK1141: failure during build of exports file
Error executing link.exe.
racc.dll - 3 error(s), 0 warning(s)
I guess i need to turn something off or something.

But, when compiling WITH that file, it needs a .h file
Quote:
c:\projecten\racc\release\cstrike\interface.cpp(19 ) : fatal error C1083: Cannot open include file: 'dllapi.h': No such file or directory
Error executing cl.exe.
Which is i bet metamod related So no worries here.

I read through interface.cpp, you did not suprise me with the updating entity list and such. Its actually exactly what i expected! very nicely done pmb! And you have such clean code, i can read it fine. You have zillion of structs though. WOW.

I bet this can be stripped down to a bare minimum and get some template out of it? If you let me , i can play around with that idea... i will practicly remove everything then , as long as it spawns


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