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Re: AIScript Questions
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Michelangelo
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Status: Offline
Posts: 6
Join Date: Jul 2006
Default Re: AIScript Questions - 21-07-2006

thx bindle

the footbridge has a wrong entity number ^^

and i updated the camp/construction tasks, so they arent neither active forever, so they have goals now and it works, but not very well

edit
as you can see, i've updated both files !
the axis construct everything (barriers, mgs, commandposts), but only the allies need to construct on the other side the second bridge goal.
they are always jumping into the lake and die then.

so, how can i fix that, that the allies and axis dont jump into "death " and the allies can reach the other side.
i know it is a aiscript trouble, but i dont know the right solution to fix that :-/

well here is the current aiscript/nav:

! UPDATED !
http://www.michaelseevogel.de/stuff/mlb_temple.aiscript
http://www.michaelseevogel.de/stuff/mlb_temple.nav

Last edited by Michelangelo; 21-07-2006 at 22:51..
  
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