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Re: Button code is still f*cked up...
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sPlOrYgOn
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Default Re: Button code is still f*cked up... - 09-07-2004

Well this is what I changed in the navigation..
It now depends more heavily on the waypointer's abilities
or.. should I say the waypointer's knowledge of the waypoint's radius
Heres what's new... It used to be that the bot thought it had reached a waypoint when it was within 50 units of the waypoint's origin (this only pertains to normal unflagged waypoints).
But now the bot thinks he has reached a waypoint when he is within the waypoint's radius...
I think this makes the bot act more normal in wide open areas...
[edit]
I'm thinking of changing this back to how it used to be..
[/edit]

Last edited by sPlOrYgOn; 09-07-2004 at 02:34..
  
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