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Re: United Bot philosophy and roadmap.
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Pierre-Marie Baty
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Default Re: United Bot philosophy and roadmap. - 01-04-2004

from http://unreal.epicgames.com/UnrealScript.htm:
Quote:
[...] This fact is transparent to UnrealScript code, but becomes very apparent when you write C++ code which interacts with UnrealScript.
so it MUST be possible somehow.

Still investigating...

*edit*
In "UnrealScript variables" section
Quote:
native: Advanced. Declares that the variable is loaded and saved by C++ code, rather than by UnrealScript.
it's a variable specifier (like "const"). looks interesting...



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Last edited by Pierre-Marie Baty; 01-04-2004 at 07:53..
  
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