Thread: Engine
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Re: Engine
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Ava3ar
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Default Re: Engine - 19-01-2004

I've got the leaked SDK + game, and started looking at the code

i noticed taht the AI doesn't actually see guns or people, it see's fixed points, so it doesn't see you it see's a spot in your stomach, so ive modified the code so that it does actually see head/legs/arms/body rather than fixed points, and it see's weapons/ammo now rather than static model.

so far ive only got it to see weapon, see enemy/ally, identify own weapon, identify enemy/ally weapon, identify own ammo, estimate enemy/ally ammo, work out distance from enemy/ally, work out best target area (e.g. head or leg/arm/body) depending on obsticles in way, but i havent got it to work out walk/run/avoid/dodge/cover yet, which is what i need to work on.
  
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