Thread: CSDM+PodBot
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Re: CSDM+PodBot
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KWo
Developer of PODBot mm
 
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Join Date: Apr 2004
Default Re: CSDM+PodBot - 19-02-2012

If You are using AMX X 1.8.2 - all plugins need to be compiled against that version of AMX X. I can see the basic (default) plugin Admin Commands which is compiled against 1.8.1 version, but it should be also 1.8.2 (so You have forgotten to compile it). There are also some plugins not loading correctly (unknown unknown unknown ustawienia.amxx running - just remove it from plugins.ini since it is not working anyway). Also CSDM 2.1.2 plugins should be manulally compiled against AMX X 1.8.2 includes. I hope You know what I mean by manually compiling.
Another thing is dproto You are using. From that what I know it is used to let steam and no-steam users play on the same server. Since that is against rules VALVE gives HLDS binaries for free (yes - for the server You don't need the license and steam account, but You need it for clients), as long You are using it, I cannot help. I don't support dproto and no-steam CS1.6/CZERO. I don't know what is the reason the old version of podbot mm works for You, but the newest one doesn't. To find out the reason I would need to go through all changes between R2B4x to V3Bxx, test each of changes between these versions on Your server to see what the change in the code has the influence on the timer on Your server. That would need a lot of time of testing, which I don't have. Even if I would find the reason of Your problem (I mean which part of the code has the influence on the timer on Your server), I cannot gwarantee I can change it to solve Your particular problem, because maybe it was a fix against some other problem reported by users.
Basicaly the bot dll is just to simulate clients, but the timer to map change it's a server thing, which shouldn't be affected anyhow by bot client dll.
I'm still insisting to test if round_end_terminator plugin (or infinite_round - both of them are creating bots whaich aren't compatible with podbot mm) has some intererence with bot dll and map change timer or not. I mean - just try for couple of maps to remove that plugin and put enough bots on the server (so it never happens there is 1 T or 1 CT which could die and the round would end - which You don't want). After that test I can maybe say something more.
  
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