Thread: Recast / Detour
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Re: Recast / Detour
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Immortal_BLG
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Join Date: Nov 2007
Location: Russian Federation
Default Re: Recast / Detour - 04-09-2015

Yes I forgot to write, you should combine fixed LookAt() function with giving fixed v.angles to RunPlayerMove.
If you already try it, so I don't know what can I advise to check next...
But if you say, that bot tries to move in opposite direction (away from ladder), then something wrong with bot move direction pitch...
  
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