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Re: United Bot for HL2?
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Pierre-Marie Baty
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Default Re: United Bot for HL2? - 18-05-2004

HL1 because of the knowledge we all have of it

Unreal because of the knowledge botman has of it

Development for these two would have been started in parallel once a reliable method of communication between UnrealScript and a third party DLL had been set

HL2 a short time later

Other FPS engines upon request.



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