this disk I/O stuff was a joke, wasn't it ? OK, for this scripting crippled engines, it's ok, but that can then maybe be a disk io plugin. arent there more engines with a nicer interface to talk about than Unreal ?
but we should really get some structure to thsi topic soon. if you are not reading especially this thread every day, it's pretty hard to keep track
first we need some general idea to be able to create some structure, but then we should say good bye to such threads
just my 2 cents