Hi !!
I developped a CS like with a Friend, you can find it in http:\\
www.romustrike.net.... We have a little trouble with the func_illusionary..and the clipnodes..
Some fence or the bridge of aztec are made with func_illusionary and a clipbrush... not with a func_wall... but it's impossible to determines a grass in func_illusionary as not collide or the fence func_illusionary as collide....
I don't know if you can indertand my questions...
I parse all the entities, i detect the clipnodes, but i don't know how i determine if i ve to stop the player....
If someone can help me :'(
Thanks a lot